Post by Admin Sora on Jan 9, 2021 23:00:19 GMT -7
customabilities
As part of Alohomora's second anniversary, players were given the opportunity to 'unlock' custom abilities for one individual character. Now-a-days you can earn a custom ability by reaching your first year anniversary, or by purchasing it from the IC shop. So everyone is on the same page, here are the guidelines for custom abilities:
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CHARACTER CUSTOM ABILITIES ASTRID ALVA ABRAHAMSSON - CRYOMANCER Astrid has the ability to manipulate snow and ice using her hands. There is a unique well of magic within her that she taps into when using this power, which is focused through her hands. When the well of power is depleted, exhaustion overtakes her and she will need a restorative sleep and meal. The manipulation is not all powerful - she cannot freeze people or use it too much without depleting the well. Music helps Astrid control this ability and not let it get out of hand, so she will often be found humming while using it. Signs that show Astrid tapping into the power include a faint blue light emanating from her hands and wisps of glowing, bluish steam around snowy/icy bits that she had manipulated. Astrid discovered the power when she was nearly six years old, first displaying itself when her normal magic started to appear. She is capable of producing balls of snow (which she often likes to make into playful snowmen) and icicles, especially when she is angry. The power is tied to her emotions, so in order to conceal her powers, Astrid has managed to internalise and lock away strong feelings, only letting them go when she is certain she can control them. Hazel Rosalie Burke - MISDIRECTION Hazel has the ability to redirect magic, within certain parameters – essentially taking control of the magic and redirecting where it goes without changing the nature of the spell itself. She can only influence single target spells and charms, rather than those intended for multiple targets. The simpler a spell is, the more easily she can redirect it. The more complicated the spell, the harder it becomes, until she reaches a point where the magic won’t obey her at all. Jameson Hera Blishwick - LOVE WEAVER (INHERITED) -doesn't work on occlumens- jimbo brian blishwick vi - LOVE WEAVER -doesn't work on occlumens- nova hypatia vector - CHARMED COOKING -doesn't work on occlumens- Ophelia Mae Teller - EMPATHIC TOUCH -doesn't work on occlumens- penelope raisa bainbridge - ABILITY DETECTION -doesn't work on occlumens- rhys alexander greyback - Echo Rhys has the ability to take an object and see some moment in the past relating to that object. For example a photograph could show Rhys when that photograph was taken. He doesn't see a full image but somethin of an echo. So an image that may be mostly sound or mostly visual or strong with one of his other senses, but never all of them. The stronger the emotional connection to the object then the stronger the echo but it will never match a Pensieve quality memory. Using this ability is incredibly draining physically and requires intent to trigger (so not triggered by like accidentally touching an object) so to be used sparingly. zenevieva mira novell - VAMPIRIC WALL WALKING Vampire skill she's inherited. Zenevieva has the ability to walk on walls and ceilings regardless of the surface and angle. This was something she once envied her mother for being able to do, but is now rather frightened how it developed within her. Unlike what story tales may assume, Zenevieva cannot channel through herself to allow others to walk on walls or ceilings alongside her. prudence oria weiss - mithridatism Over time, Rue's body has magically grown accustomed to the potions/drugs/other things they have put it through, essentially magically 'purifying' it. Rue's body is now magically resistant to anything the body might see as a toxin. This ranges from potions, drugs, alcohols and overall toxins. There are limitations to this ability however, as while the Weiss is immune to most potions/toxins, toxins with immense effects can still affect her, but produce weakened results. Teresa Margarite Poole - Botanical Naturalist Terry was born with the ability to sense, communicate and aide in the growth of magical plant life. In essence, she has an extra-sensory awareness of what magical plants need to thrive and grow to the best of their ability - a 'plant battery'. If allowed, or exposed to Terry's magical core for an extended period of time, magical plants will seek Terry out and feed on her magical essence to better themselves with no malicious intent. It is not an ability Terry is able to turn off, or manipulate to her own gain. Unless, of course, you consider the ability to grow exceptional magical plants, which live and grow to an outstanding quality, a personal gain. Plants will naturally lean toward Terry as if she were a sun to them. Using this ability, Terry has grown to be able to essentially 'speak' with magical plants around her. Understanding their wants and desires to better their environment. Magical plants that have no prolonged bond or allegiance to Terry can feed on her magic to a point where she feels lethargic and weakened, though not to a fully detrimental effect. However, the magical plants Terry cares for and maintains in her immediate property have developed a sense of loyalty to her, and take only what she is happy to give to better them. |
SPECIAL CUSTOM ABILITIES -These are members/characters that completed the 50k November challenge and earned a special custom ability, in which staff gave leeway to the above rules/restrictions. There may be future ways to earn one of these.- xiulan zhou - PROPHET -doesn't work on occlumens- |
inspired by deltra of gangnam style
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